## BESM6 simulator ## ## This is an automagically generated file. Do NOT EDIT. ## Any changes you make will be overwritten!! ## ## Make changes to the SIMH top-level makefile and then run the ## "cmake/generate.py" script to regenerate these files. ## ## cd cmake; python -m generate --help ## ## ------------------------------------------------------------ if (HAVE_UNITY_FRAMEWORK AND EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/unit-tests/CMakeLists.txt") add_subdirectory(unit-tests) endif () set(besm6_font) set(cand_fonts "DejaVuSans.ttf" "LucidaSansRegular.ttf" "FreeSans.ttf" "AppleGothic.ttf" "tahoma.ttf") set(cand_fontdirs "/usr/share/fonts" "/usr/lib/jvm" "/Library/Fonts" "/System/Library/Fonts" "/System/Library/Frameworks/JavaVM.framework/Versions" "$ENV{WINDIR}/Fonts") foreach (fdir ${cand_fontdirs}) foreach (font ${cand_fonts}) if (EXISTS ${fdir}/${font}) get_filename_component(fontfile ${fdir}/${font} ABSOLUTE) list(APPEND besm6_font ${fontfile}) endif () file(GLOB besm6_font_cand_1 LIST_DIRECTORIES FALSE "${fdir}/*/${font}") file(GLOB besm6_font_cand_2 LIST_DIRECTORIES FALSE "${fdir}/*/*/${font}") file(GLOB besm6_font_cand_3 LIST_DIRECTORIES FALSE "${fdir}/*/*/*/${font}") list(APPEND besm6_font ${besm6_font_cand_1} ${besm6_font_cand_2} ${besm6_font_cand_3}) endforeach() endforeach() if (besm6_font) set(besm6_found_fonts "BESM6: Fonts found") foreach(bfont ${besm6_font}) string(APPEND besm6_found_fonts " .. ${bfont}") endforeach () message(STATUS ${besm6_found_fonts}) unset(besm6_found_fonts) list(GET besm6_font 0 besm6_font) message(STATUS "BESM6: Using ${besm6_font}") else () set(besm6_no_fonts "BESM6: No applicable Cyrillic fonts found.") string(APPEND besm6_no_fonts " Font names tried:") foreach (font ${cand_fonts}) string(APPEND besm6_no_fonts " .. ${font}") endforeach () string(APPEND besm6_no_fonts " Looked in:") foreach (fdir ${cand_fontdirs}) string(APPEND besm6_no_fonts " .. ${fdir}") endforeach() string(APPEND besm6_no_fonts " BESM6: Not building with panel display.") message(STATUS ${besm6_no_fonts}) unset(besm6_no_fonts) endif () if (NOT (besm6_font AND WITH_VIDEO)) add_simulator(besm6 SOURCES besm6_cpu.c besm6_sys.c besm6_mmu.c besm6_arith.c besm6_disk.c besm6_drum.c besm6_tty.c besm6_panel.c besm6_printer.c besm6_pl.c besm6_mg.c besm6_punch.c besm6_punchcard.c besm6_vu.c INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} FEATURE_INT64 LABEL BESM6 PKG_FAMILY default_family TEST besm6) else () add_simulator(besm6 SOURCES besm6_cpu.c besm6_sys.c besm6_mmu.c besm6_arith.c besm6_disk.c besm6_drum.c besm6_tty.c besm6_panel.c besm6_printer.c besm6_pl.c besm6_mg.c besm6_punch.c besm6_punchcard.c besm6_vu.c INCLUDES ${CMAKE_CURRENT_SOURCE_DIR} DEFINES FONTFILE=${besm6_font} FEATURE_INT64 FEATURE_VIDEO FEATURE_DISPLAY BESM6_SDL_HACK LABEL BESM6 PKG_FAMILY default_family TEST besm6) endif() unset(cand_fonts) unset(cand_fontdirs)