*20 /DBL4GO /ALLOWS ACCESS TO DBLFLT4 ROUTINES /PLACE IN EACH INST.FIELD USING DBLFLT4 /ENTER VIA DESIRED JUMP TO DBL4GO /RETURNS TO .+1, .+2, .+3, .+4 OR .+5 / OF USER PGM, AS APPROPRIATE / /DBLFLT4 SYMBOLS FOR USER PGM REFERENCE / /MEMORY SEGMENT ASSIGNMENT SEGA=3 /DBLFLT FORMAT CONSTANTS IN SEGA DC0=1634 DC1=1637 DC2=1650 DC3=1621 DC4=1642 DC10=1631 DCRT2=1645 DCLOG2=1626 DCLN2=1623 DCPI=1653 DCE=1616 /DBLFLT4 STORAGE LOCATIONS IN SEGA FAC=1763 TEM1=1766 TEM2=1771 TEM3=1774 /USER PGM STORAGE LOCATIONS IN SEGA DS1=1704 DS2=1707 DS3=1712 DS4=1715 DS5=1720 DS6=1723 DS7=1726 DS8=1731 DS9=1734 DS10=1737 DS11=1742 DS12=1745 DS13=1752 / /SET IR.17 = 0 IN USER PGM DBL4GO=. *17 0 *DBL4GO / /USER PGM ENTRY POINTS TO DBLFLT4 ROUTINES /UNARGUMENTED ENTRY POINTS LOGN, XSK I 17 LOG10, XSK I 17 LOG2, XSK I 17 EXPON, XSK I 17 SQROOT, XSK I 17 MAGTST, XSK I 17 SIGN, XSK I 17 FLOT12, XSK I 17 FIX12, XSK I 17 /ARGUMENTED ENTRIES: NUMBER OF ARGS. POWSER, XSK I 17 / 1 NEGATE, XSK I 17 / 1 ABSVAL, XSK I 17 / 1 COMPAR, XSK I 17 / 1-2 FLOAT, XSK I 17 / 1 FIX, XSK I 17 / 1 TRANS, XSK I 17 / 1-2 DIVIDE, XSK I 17 / 1-3 MULT, XSK I 17 / 1-3 SUBT, XSK I 17 / 1-3 ADDT, LIF SEGA / 1-3 JMP 20 /TO DBLFLT4 CONTROL PGM / /END DBL4GO /6-6-71 / / /